#include "screeninfo.h"

ScreenList::ScreenList() {}

ScreenList::~ScreenList() {}

void ScreenList::addDevice(int id)
{
    qDebug() << "add device: " << id;
    screenIdList.push_back(id);
}

void ScreenList::removeDevice(int id)
{
    qDebug() << "remove device: " << id;
}

std::vector<int> &ScreenList::availableScreenList()
{
    return screenIdList;
}
